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GPU精粹第三版 计算机图形学经典书,学习GPU编程必备 本电子版是CHM格式,原书中的插图均为全彩,按照章节编排书签,方便阅读。其中的文字部分是文本形式不是扫描的,可以很方便的复制段落甚至整章节。 This third volume of the best-selling GPU Gems series provides a snapshot of today's latest Graphics Processing Unit (GPU) programming techniques. The programmability of modern GPUs allows developers to not only distinguish themselves from one another but also to use this awesome processing power for non-graphics applications, such as physics simulation, financial analysis, and even virus detection—particularly with the CUDA architecture. Graphics remains the leading application for GPUs, and readers will find that the latest algorithms create ultra-realistic characters, better lighting, and post-rendering compositing effects. Major topics include Geometry Light and Shadows Rendering Image Effects Physics Simulation GPU Computing

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